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Digital Media Production

“For the things we have to learn before we can do them, we learn by doing them” - Aristotle




The animation, visual effects and gaming industries in India are rapidly expanding. A key feature of this is a gradual rise in production of original content produced within the country. There has also been an expansion of regional and multilingual content. Along with a significant flow of outsourced work from foreign productions, these industries are opening up innumerable job opportunities. There is a demand for highly skilled qualified talent that merges technical and artistic skills. The content being produced for local and international consumption now requires a broader pool of talent with expanding job profiles. Individuals with good technical abilities should also have a broad understanding of related fields, the full scope of these industries and their future possibilities.


Media and Entertainment

The three years of this course align with the Levels 5,6 and 7 of NSQF guidelines and creates skilled employees for the Media and Entertainment sector.


Srishti offers a 3-year undergraduate technical course in Digital Media Production. It is designed to provide a good balance between focused skill building, collaborative learning through projects, apprenticeship and exposure to related fields. The course encourages individual approaches to learning and skill enhancement and exploration of unique contexts. Srishti intends to develop talented and enterprising individuals for a changing and diverse environment of the industry. Digital media production offers specializations in Animation, Game Design and Visual Effects.

Course Structure

Studio: A space for learning core principles and skills of the chosen field of study through making, building, experimenting and discussions
Elective: Engagement outside the disciplinary framework that allows for extension, building connections and the broadening of skills and worldview
Independent Study: A systematic study undertaken in an area of interest with required mentoring through specially designed units; this could include MOOCs, online resources, forums and documentation in learning of specific skills
Language: Developing skills in aspects of communication that can aid understanding, expertise and outreach in the practice of the chosen field
Portfolio: An opportunity to reflect on acquired capabilities and build a curated collection of work that best showcases one’s skills and competencies
Finals: An end of a semester opportunity to demonstrate skills and capabilities acquired in that semester
Seminar: A space to explore a given context through collaborative investigation and team work, involving diverse skills and fields of practice
Linkages: Learning acquired beyond educational spaces is of three kinds:

  • Industry Exposure: Attending trade shows, festivals, conferences and industry related to the specific and broader skill sectors
  • Apprenticeship: Involves working in a professionally mentored environment. This could be with people in the industry, as well as those with a professional practice that extends disciplinary boundaries
  • Work Experience: Involves working on an assignment in an industry environment

Co-curricular activities: Provides an avenue for students to keep physically fit, engaged in mindful practice, develop their musical or performance abilities, and to learn or increase their proficiency in an Indian or foreign language
Skill Enhancement Courses (SEC): SEC courses are value-based and/or skill-based and are aimed at providing hands-on-training, competencies, skills, etc. that are relevant to specific disciplines
Ability Enhancement Courses (AEC): AEC Courses are based on content and that lead to enhancement of knowledge specific to a discipline
Mentor Lab: The Mentor lab involves integrating work experience and studio project into a specialized area under the guidance of an expert mentor
Capstone: The Capstone is a summative body of work that demonstrates the capability and skills required for successful completion of the course


Digital Media Production offers a choice of three pathways and students can choose any one pathway to pursue


Course Coordinators

Sandeep Ashwath Siddharth Mandavgane


For more information, write to


View Eligibility for Admission, Fee Schedule & Other information for this Program >>